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Blenderlounge • Consulter le sujet - Base Mesh aaaaajnjcbdjhc

Base Mesh

Ici on parle de modélisation

Modérateurs : frez, Yadoob, stilobique, Matpi, ModSquad

Base Mesh

Message par himamiah » 08 Mai 2015, 10:13

Bonjour à toutes et à tous,

Je recherche 2 Bases Mesh, 1 Homme & une Femme, de qualités, ayant une bonne topologie, dans le cadre d'une animation... et pour voir à quoi correspond une bonne topo !!!

A moins que, avec MakeHuman, les perso, sont de qualités (au niveau topo) pour faire des animations (pour de l'apprentissage) !!!

;) En vous remerçiant d'avance !!!
himamiah
 
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Re: Base Mesh

Message par cedric » 08 Mai 2015, 10:24

Oui make human est fait pour l'animation.
Cédric Lepiller, Freelance 3D , , ,
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cedric
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Re: Base Mesh

Message par himamiah » 09 Mai 2015, 11:46

Merci Cédric pour ta réponse...

:oops: Question bête, on peut donc également utiliser des perso de base issue de MakeHuman, sculpter et faire la Topo sans Problèmes ???
himamiah
 
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Re: Base Mesh

Message par cedric » 09 Mai 2015, 12:19

Tu peux oui, tu peux aussi les modifier pour garder la topo si elle te semble bonne, puis sculpter pour ajouter des détails.
Cédric Lepiller, Freelance 3D , , ,
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Re: Base Mesh

Message par himamiah » 10 Mai 2015, 11:40

Merci Cédric pour tes réponses, je te souhaite un bon Dimanche !!!

;)
himamiah
 
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